Erosion

Erosion

> Game rules

Erosion was implemented for Update 1.98 on June 1, 2017.

To understand what erosion is and "how does it work?"

Comprehension

Erosion is a separate effect in Leek Wars, it comes from inflicting damage on an enemy.

It is not directly visible on the screen but is present in the game.

It is characterized by a decrease in Points of Max Life

Functioning

The max life decreases when the entity receives damage.

Classic damage (EFFECT_DAMAGE, EFFECT_LIFE_DAMAGE and EFFECT_DAMAGE_RETURN)

Erosion for classic damage is calculated as follows:

You should know that the absolute or relative shield attenuates the effect, since the erosion is calculated on the damage suffered by the leek.

Poison damage (EFFECT_POISON) Erosion for poison damage (linked to Magic) is calculated differently from the previous 2:

This has the effect of shortening the fights a bit and making it more interesting to invest in Life Points.

Also improving the effectiveness of poisons.

In addition, the Shielding chip and the other Chips allowing you to gain Max Life have seen their effectiveness increase.

See as well