Poison

Poison

> Game rules

Poison is a multi-turn damage effect. A poisoned leek will take damage at the start of each turn for the duration of the effect. This damage depends on the Magic of the caster.

The main advantage of this effect is that it passes through shields! For example, if your target abuses shields, the first effect of your Double gun may be 0, but the second will not even be affected.

So you can poison him, then hide, and start again until you win!

Be careful though, the poison activates at the start of the opponent's turn, and another enemy could heal him enough to spare him death or steal your kill and therefore your power gain in Battle Royale.

It is applied in the following way: FinalPoisonDamage = BasePoisonDamage * (1 + Magic / 100)