> Game Rules
Nova damage was introduced in update 2.09 with the Mysterious Electrisor, then in update 2.11 with the Alteration chip, and finally in update 2.21 with the Disintegration chip.
It works much like erosion (fight reports actually lump the two values together). Only the target's maximum life is affected, and it can never drop below the target's current life.
Example: the target has 950 life out of 1,000 max life. You deal 100 nova damage to it, and it ends up at 950 life out of 950 max life (max life can't go below the target's current life, so nova damage is useless on a target at 100% life).
Nova damage is amplified by science. The formula for the final damage is: Final nova damage = min(max life - current life, base nova damage * (1 + max(0, science) / 100) * area * critical * (1 + power / 100)) where area is the area of effect reduction (AoE) and critical is 1.3 on a Critical Hit (1 otherwise).
Example of a fight using the Alteration chip: https://leekwars.com/report/33882252
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