useChip

useChip

> Functions

Uses the chip chip on the entity entity, or on yourself if the second parameter is not given.

Example: Using the Motivation chip on myself:

Example: Using the Shock chip on an enemy:

Parameters
Return

Since USE_SUCCESS and USE_CRITICAL are 1 and 2 respectively, and the other values are 0 or negative, you can tell whether the chip was used successfully with this test:

See also