> Chips
About this chip ---
Brings a dead allied entity back to life. Careful: this chip isn't used with useChip/useChipOnCell but with the resurrect function.
The resurrected entity has its maximum life points halved for the rest of the fight, and it comes back with half of its maximum life points.
For example, an entity with 1,000 life points will come back with 250/500 life points.
Note 1: the leek comes back into play without any effects, as at the start of the first turn. Note 2: like all other chips, this chip can land a critical hit. In that case, the entity comes back with 30% more life and 30% more max life (based on the CRITICAL_FACTOR constant), i.e. 325/650 life points in our example!
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