> Game Rules
Since version 2.07, in every team fight, a turret is placed on the map for each side. This turret can attack, heal or do other things to help its allies in the fight.
Its AI is chosen jointly by the team's players and can be assigned by the captains.
The turret is static: it has 0 MP and can neither move nor be moved.
Its characteristics increase with the team's level and the levels of the leeks in the composition. To see its maximum characteristics (when the composition has 6 level 301 leeks), just click on it on the team page.
It has a selection of 8 fairly low-level chips, but combined with its good characteristics, it is still effective as long as leeks are within its range.
The turret has a fairly large amount of life, but if it is destroyed, the team loses. On the other hand, you don't need to destroy it to win: killing all the opposing leeks is enough to win the fight.
Impossible de charger les données du jeu.
Vérifiez votre connexion et réessayez.