> Tutorial by level
Some chips have an effect that depends on the number of entities hit. The [per target hit] effect is multiplicative, that is, In other words, if you don't hit anyone, it's useless. On the other hand, the more entities you hit, the more worthwhile the chip becomes.
For the Covetousness, Vampirization and Precipitation chips, there are restrictions so that only enemy targets count toward the target-count bonus.
Adding allies to the area for Plasma can let you deal more damage (including to your allies). Be careful to take each entity's damage return into account, since the damage is multiplied by the number of targets hit.
Chips | Description ----------|-------------- | |
Level 132
Level 147
Impossible de charger les données du jeu.
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