> Chips
>A little carbon fiber and kevlar overlay on my sheets before the fight can't hurt me.
Presentation of the chip ---
The Armor is a chip to boost the Max Life of a leek. It is very similar to the Loam and Fertilizer chips, except that the latter can only be cast on summons (=Bulbs), unlike Shielding.
As it is considered a healing chip (it is on a green background in the market), its effect will be multiplied according to the Wisdom of the leek that throws it.
One of the specificities of the chips that boost the Max Life, is that this effect is permanent for the duration of the fight.
The effect will not dissipate after a given duration. And it will not be canceled by the launch of a Liberation on the leek which is the subject of it.
Finally, as this effect is permanent, it does not appear in the list of Effects returned by the getEffects function.
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