> Characteristics
Wisdom increases the amount of health recovered from Weapons and Chips with a healing effect. See Effects. It is applied in the following way:
FinalHeal = BaseHeal * (1 + Wisdom / 100)
Thus, with 100 Wisdom, the healing is doubled, with 200, it is tripled and so on.
Moreover, Wisdom has a Life Steal effect. Part of the damage inflicted is converted into Life Points which is returned to your leek. (This only applies to damage depending on Strength)
Heal by LifeStealing = FinalDamage * Wisdom / 1000
Thus, with 200 Wisdom, an attack with 100 damage (after applying shields) will heal you by 20 hit points.
Depending on the amount of capital spent on Wisdom, the ratio of Wisdom/Capital Points changes:
Wisdom added Wisdom/Capital ratio
Wisdom added 1 Capital for every 2 points of Wisdom
200 1 Capital for 1 point of Wisdom
400 2 Capital for 1 point of Wisdom
600 3 Capital for 1 point of Wisdom
Impossible de charger les données du jeu.
Vérifiez votre connexion et réessayez.