EFFECT_DAMAGE
EFFECT_DAMAGE = 1
Removes life points from an entity. Amplified by strength. Interacts with shields (EFFECT_ABSOLUTE_SHIELD, EFFECT_RELATIVE_SHIELD, EFFECT_VULNERABILITY, EFFECT_ABSOLUTE_VULNERABILITY), life steal (with the exception of the caster), and damage return (EFFECT_DAMAGE_RETURN). Reduces the maximum life points by 5% of the removed life points.
Removes life points from an entity:
- Amplified by strength.
- Interacts with shields and vulnerabilities (EFFECT_ABSOLUTE_SHIELD, EFFECT_RELATIVE_SHIELD, EFFECT_VULNERABILITY, EFFECT_ABSOLUTE_VULNERABILITY)
- Life steal (except for the caster)
- Damage return (EFFECT_DAMAGE_RETURN) (except for the caster)
- Reduces the maximum life points by 5% of the amount of life removed (erosion).