> Game Rules
Damage return is a characteristic expressed as a percentage that sends back damage of the EFFECT_DAMAGE and EFFECT_LIFE_DAMAGE types.
When a damage return chip is used, the damage return granted to the target is increased by agility and is calculated as follows:
When the target is attacked, the returned damage is calculated as follows:
Damage return ignores the shields of both the target and the attacker, so you can take more damage than you deal if the target has enough shields and/or damage return. Damage return does not reduce the damage taken by the target.
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