Magic

Magic

> Characteristics

Magic allows you to inflict more damage with Weapons and Chips with a poison effect. See Effects. It is applied in the following way:

FinalPoisonDamage = BasePoisonDamage * (1 + Magic / 100)

Thus, with 100 Magic, the poison damage is doubled. With 200, it is tripled. And so on.

Moreover, Magic increases the efficiency of Weapons and Chips with a Hindrance effect. See Effects.

FinalHindrance = BaseHindrance * (1 + Magic / 100)

Thus, with 100 Magic, the effect of a hindrance is doubled. With 200, it is tripled. And so on.

Depending on the amount of capital spent on Magic, the Magic/Capital ratio changes:

Added magic Rapport Magie/Capital

Added magic 1 Capital for 2 Magic points

200 1 Capital for 1 Magic point

400 2 Capital for 1 Magic point

600 3 Capital for 1 Magic point