>Chips
Punishment is a chip that introduce a new game mechanics in order to damage your opponents, but that also put your leek at a risk. It uses a new effect: EFFECT_LIFE_DAMAGE, and that could be a bad surprise for your ennemies. This effect applies damage not boosted by Strength, but by your Life. That leads the way to one strategy: invest to have 19,000 Life Points, a lot of healings and add chips that increase your life, so that the life loss produced will top the life of your opponent. Nota: do not forget to consider the relative and absolute shield of your opponent, it would be a pity to have lost so much life points and stand weakened right before him!
Be very cautious using this chip in Battle Royale, because it's affected by power, vulnerabilities and critical strike. That means you might commit suicide using it.
(1 + getpower()) / 100Experience shows that Punishment can be helpful to give the final blow to an enney in 1 vs 1, and will in general not be a great help in multileeks mode. Stating the obvious, it's also wrong to use this chip on a poor Puny Bulb!
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