isWeapon

isWeapon(number value) → boolean weapon
Determines whether a value is a constant representing a weapon.

isWeapon(WEAPON_LASER) = true;
isWeapon(CHIP_TELEPORTATION) = false.

Determines whether a value is a constant representing a weapon.

isWeapon(WEAPON_LASER)       // true
isWeapon(CHIP_TELEPORTATION) // false
Weapon.isWeapon(Weapon.laser)   // true
Weapon.isWeapon(Chip.teleportation) // false
Weapon.isWeapon(Weapon.laser)   # True
Weapon.isWeapon(Chip.teleportation) # False
Parameters
Return