getName

getName([number entity]) → string name
Returns given entity's name.

Returns the name of the entity with id entity.

Example: greeting the opponent:

var enemy = getNearestEnemy()
say("Hi " + getName(enemy) + "!")
const enemy = Fight.getNearestEnemy()
Fight.me.say("Hi " + enemy.name + "!")
enemy = Fight.getNearestEnemy()
Fight.me.say(f"Hi {enemy.name}!")
Parameters
Return