getName([number entity]) → string name
Returns the name of the entity with id entity.
Example: greeting the opponent:
var enemy = getNearestEnemy()
say("Hi " + getName(enemy) + "!")
const enemy = Fight.getNearestEnemy()
Fight.me.say("Hi " + enemy.name + "!")
enemy = Fight.getNearestEnemy()
Fight.me.say(f"Hi {enemy.name}!")
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