getMessages([number entity]) → array<array> messages
Returns the array of messages of the entity entity.
A message is itself represented as an array of the form: [author, type, parameters]
The different message types are represented by the constants:
MESSAGE_HEAL: healing requestMESSAGE_ATTACK: attack requestMESSAGE_BUFF_STRENGTH: strength boost requestsendTo).ENTITY_MOB entity (in boss fights) can only be read by the entity itself: for other entities, getMessages returns an empty array.Impossible de charger les données du jeu.
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