getCell([number entity]) → integer cell
Returns the cell where the entity with id entity is located. Use getCell() with no parameter to get your own cell.
Example: compute the distance between you and the enemy, and boost yourself if the enemy is close:
var distance = getCellDistance(getCell(), getCell(enemy))
if (distance < 10) {
useChip(CHIP_PROTEIN)
}
const distance = Fight.me.cell.distance(enemy.cell)
if (distance < 10) {
Fight.me.useChip(Chip.protein)
}
distance = Fight.me.cell.distance(enemy.cell)
if distance < 10:
Fight.me.useChip(Chip.protein)
Impossible de charger les données du jeu.
Vérifiez votre connexion et réessayez.