getBulbStats

getBulbStats(number chip) → map stats
Returns the min and max characteristics, as shown in the Market, of a bulb summoned by the bulb_chip chip. The result is a map indexed by STAT_* constants, each value being a [min, max] array.

Returns the characteristics of the bulb summoned by the chip chip.

For each characteristic, the range of possible values is returned as a list [min, max]. The summoned bulb gets a value following the formula characteristic = floor(min + (max - min) * min(300, summonerLevel) / 300), a value multiplied by 1.2 (then rounded down) if the summon is a critical hit.

Example:

debug(getBulbStats(CHIP_PUNY_BULB))
// [0 : [50, 300], 3 : [0, 100], 6 : [0, 100], ...]
Debug.log(Chip.punyBulb.bulbStats)
// {0: [50, 300], 3: [0, 100], 6: [0, 100], ...}
Debug.log(Chip.punyBulb.bulbStats)
# {0: [50, 300], 3: [0, 100], 6: [0, 100], ...}
Parameters
Return