[Update 2.46] 3 new modes: War, Chest Hunt and Colossus, editor and LeekScript improvements.
Hi everyone!
Update 2.46 is here!
A big update with 3 new arena modes (War, Chest Hunt and Colossus) with their new trophies, editor and LeekScript improvements, and new inventory options.
Full changelog here: https://leekwars.com/changelog
New arena modes
- War mode: two teams of leeks battle it out in XL fights. Launched from the Garden just like BR. Trophies count flawless victories, meaning the whole team must be at full health.
- Chest Hunt mode: all leeks must open the chests located in the center. Chest loot is shared among all survivors. A mode where you need strategy to grab as much as possible!
- Colossus mode: one overpowered leek (the colossus) takes on everyone else. The colossus gets a x5 boost to all stats at the start, increasing by +1 each turn. Try to survive as long as you can and take it down!
- 27 new arena trophies for all 3 modes. A new "Arenas" trophy category groups them all.
- All 3 new modes as well as BR now support up to 20 players, and the /br command automatically registers your last leek before sending the invitation. And of course, /br! for those who like a good fight: "LET'S FIGHT!".
Inventory & Forge
- The inventory gets new options! You can now sort items by type, rarity, price, date or quantity, and group them by type or rarity with collapsible separators. An integrated recipe panel lets you browse, filter and sort all available recipes.
- The forge now has a quick re-craft button after crafting. Schematics show a craftability indicator and the cost appears in tooltips. You can also hover non-craftable items in recipes.
- Weapon and chip tooltips on the leek page now show weekly usage stats: average uses per fight with a mini sparkline chart.
Editor
- Type narrowing has arrived in LeekScript! In an
if (x != null), the type of x is automatically narrowed to the non-null type. Works with null checks, instanceof, switch/case and early return.
- Ctrl+Shift+O navigation to jump straight to a function, global variable or class in your code.
- Find references: find all the places where a variable or function is used.
- Unused variables are now greyed out in the editor, handy for spotting dead code.
// TODO comments are detected and shown in the problems panel with a blue underline.
- File name validation: no more duplicates in the same folder. The trash also lets you restore deleted folders.
Trophies & Forum
- Stargazer trophy: star the Leek Wars GitHub repo to unlock it! Automatic check every hour.
- Automatic contributor trophy for those who contribute code on GitHub, plus 2 new trophies for the most active contributors.
- The forum page now has filters: by status (open/closed/resolved), recognized, locked, priority, and read/unread. Filters are synced with the URL.
Bug fixes
Plenty of fixes too: death display on the life graph, negative values for shackle effects and wisdom shackle effect in the fight player (thanks to Casanova), black color (0) filtered in fight logs, email address change sent to the correct address, passive effects triggering on aftereffect damage, and chat crash with an unknown command.
Let's fight!
Pilow